﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Game.utils
{
    public class Language
    {
        public static readonly Language ENGLISH=new Language("en");
        private String _shortName;
        Language(String shortName)
        {
            _shortName = shortName;
        }
        public String getShortName()
        {
            return _shortName;
        }
        public static IEnumerable<Language> Values
        {
            get { yield return ENGLISH; }
        }
        public static  Language[] VALUES = Values as Language[];
    }
}
